An Engage or Retreat Differential Game with a Mobile Target.
Swathi ChandrasekarZachariah E. FuchsPublished in: CCTA (2021)
Keyphrases
- mobile games
- mobile devices
- mobile phone
- mobile learning
- game theory
- game design
- computer games
- mobile environments
- game theoretic
- virtual world
- video games
- mobile communication
- game playing
- mobile applications
- smart phones
- mobile computing
- m learning
- perfect information
- nash equilibrium
- communication technologies
- language learning
- imperfect information
- game development
- mobile commerce
- cooperative
- handheld devices
- digital games
- location aware
- target tracking
- computing environments