Login / Signup

Analysing the effects of a wide field of view augmented reality display on search performance in divided attention tasks.

Naohiro KishishitaKiyoshi KiyokawaJason OrloskyTomohiro MashitaHaruo TakemuraErnst Kruijff
Published in: ISMAR (2014)
Keyphrases
  • augmented reality
  • head mounted display
  • live video
  • human computer interaction
  • virtual reality
  • virtual objects
  • real scenes
  • wide field of view
  • visual field
  • field of view
  • mobile robot
  • computer graphics