Visual Enhancement for Sports Entertainment by Vision-Based Augmented Reality.
Yuko UematsuHideo SaitoPublished in: Adv. Hum. Comput. Interact. (2008)
Keyphrases
- augmented reality
- human computer interaction
- markerless
- virtual objects
- virtual reality
- multi user
- real scenes
- visual features
- user interface
- mixed reality
- real environment
- head mounted display
- molecular structures
- mobile augmented reality
- video games
- multimedia
- learning games
- camera tracking
- promising experimental results demonstrate
- visual perception
- vision system
- live video
- tangible interaction
- computer generated imagery