Using a large projection screen as an alternative to head-mounted displays for virtual environments.
Emilee PatrickDennis CosgroveAleksandra B. SlavkovicJennifer Ann RodeThom VerrattiGreg ChiselkoPublished in: CHI (2000)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- projector camera
- physical environment
- image processing
- real time
- virtual characters
- learning mechanism
- multiple projectors
- natural interaction
- virtual objects
- interaction model
- virtual agents
- real environment
- serious games
- information systems