High Dynamic Range Image Texture Mapping Based on VRML.
Sung-ye KimByoung-Tae ChoiPublished in: ICCSA (3) (2003)
Keyphrases
- texture mapping
- high dynamic range images
- virtual reality
- photorealistic
- computer graphics
- dynamic range
- tone mapping
- human vision
- high dynamic range
- d objects
- image based rendering
- d mesh
- human faces
- virtual environment
- human perception
- three dimensional
- computer vision
- display devices
- view synthesis
- image processing
- d scene
- virtual world
- high resolution
- hand held
- human visual system
- video sequences
- face recognition