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Recognizing Customers' Mood in 3D Shopping Malls Based on the Trajectories of Their Avatars.
Anton Bogdanovych
Mathias Bauer
Simeon J. Simoff
Published in:
ICEIS (2009)
Keyphrases
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shopping malls
shopping mall
virtual world
virtual environment
trajectory data
moving objects
motion patterns
virtual reality
computer vision
mobile robot
path planning
smart phones
emotional state