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Maximum uniformly resolvable designs with block sizes 2 and 4.

Jeffrey H. DinitzAlan C. H. LingPeter Danziger
Published in: Discret. Math. (2009)
Keyphrases
  • block size
  • quadtree
  • variable block size
  • ground truth
  • bit rate
  • complexity reduction
  • variable block size motion estimation
  • data structure
  • search range
  • computer vision
  • image representation
  • image coding
  • inter frame