A mixed-paradigm component architecture for implementingweb-based game servers.
Stefan FrieseKristian RotherPublished in: Open Comput. Sci. (2016)
Keyphrases
- management system
- databases
- real time
- hybrid architecture
- game theoretic
- game playing
- scalable distributed
- search algorithm
- computer games
- data center
- video games
- execution engine
- industry standard
- network architecture
- game theory
- game design
- object model
- nash equilibrium
- storage devices
- game development
- coalitional games
- software components
- game players
- game engine
- software architecture
- neural network