When Friends Become Strangers: Understanding the Influence of Avatar Gender on Interpersonal Distance in Virtual Reality.
Radiah RivuYumeng ZhouRobin WelschVille MäkeläFlorian AltPublished in: INTERACT (5) (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual humans
- computer graphics
- individual differences
- augmented reality
- photorealistic
- three dimensional
- computer animation
- virtual museum
- interactive virtual
- virtual reality technology
- euclidean distance
- real time
- computer interface
- tangible user interface
- visual data mining
- multi user
- point cloud
- signal processing