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On Complexity of Flooding Games on Graphs with Interval Representations.
Hiroyuki Fukui
Yota Otachi
Ryuhei Uehara
Takeaki Uno
Yushi Uno
Published in:
TJJCCGG (2012)
Keyphrases
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computer games
graph mining
game theory
directed graph
graph theoretic
graph representations
computational complexity
worst case
incomplete information
graph theory
serious games
game playing
nash equilibria
game development
subgraph isomorphism
extensive form games