"Awesomely freaky!" The impact of type on children's social-emotional perceptions of virtual reality characters.
Jakki O. BaileyIsabella SchlossPublished in: CHI (2023)
Keyphrases
- virtual reality
- virtual environment
- synthetic characters
- tangible user interface
- computer graphics
- augmented reality
- virtual museum
- virtual reality technology
- photorealistic
- social networks
- computer animation
- virtual world
- multi sensory
- visual data mining
- collaborative virtual environments
- social factors
- virtual training
- social media
- three dimensional
- gender differences
- user perceptions
- virtual humans
- virtual reality environments
- computer vision