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Combining GPU-generated linear trajectory segments to create collision-free paths for real-time ambient crowds.
Oner Barut
Murat Haciomeroglu
Ebru Akcapinar Sezer
Published in:
Graph. Model. (2018)
Keyphrases
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real time
graphics hardware
gpu implementation
gpu accelerated
graphics processing units
ambient intelligence
general purpose
computer vision
control system
hidden markov models
closed loop
parallel implementation
collision free
real time rendering