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GPU-based Out-of-Core HLBVH Construction.
Mahmoud Zeidan
Taymoor Nazmy
Mostafa Aref
Published in:
EGSR (EI&I) (2015)
Keyphrases
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parallel implementation
construction process
graphics hardware
data sets
times faster
collision detection
real time
computer vision
decision making
image segmentation
virtual environment
parallel computation
limited memory