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Effective choice in all the symmetric 2 × 2 games.

David GoforthDavid Robinson
Published in: Synth. (2012)
Keyphrases
  • machine learning
  • expert systems
  • search engine
  • decision making
  • database systems
  • high quality
  • computationally efficient
  • computer games
  • video games
  • educational games
  • weighted majority