SVM and pattern-enriched common fate graphs for the game of go.
Liva RalaivolaLin WuPierre BaldiPublished in: ESANN (2005)
Keyphrases
- support vector machine svm
- support vector
- surprising patterns
- pattern matching
- computer games
- support vector machine
- graph matching
- video games
- svm classifier
- graph patterns
- multi class
- pairwise
- training data
- multi class svm
- knn
- kernel function
- feature vectors
- game theory
- feature selection
- support vectors
- game play
- game playing
- graph representation
- nash equilibrium
- game design
- multi class classification
- game based learning
- pattern discovery
- data sets
- graph theoretic
- machine learning
- graph mining
- educational games
- weighted graph
- graph theory
- hyperplane
- associative memory
- classification method
- virtual environment
- graphical models