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Vector Field Based Texture Mapping of animated Implicit Objects.
Jean-Paul Smets-Solanes
Published in:
Comput. Graph. Forum (1996)
Keyphrases
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vector field
texture mapping
d objects
image based rendering
computer graphics
optical flow
human faces
photorealistic
velocity field
object recognition
moving objects
multiple views
motion field
complex scenes
virtual environment
color images
viewpoint