Boidance: Dancing the Kinesphere with Virtual Reality, Boids and Genetic Algorithms.
Clément CaporalCecília De LimaMichele LuceacRui Filipe AntunesPublished in: ARTECH (2021)
Keyphrases
- virtual reality
- genetic algorithm
- virtual environment
- augmented reality
- neural network
- three dimensional
- virtual world
- computer graphics
- computer animation
- interactive virtual
- photorealistic
- multi objective
- virtual humans
- evolutionary algorithm
- virtual training
- fitness function
- simulated annealing
- multi sensory
- visual data mining
- virtual reality technology
- tangible user interface
- particle swarm optimization pso
- image processing
- signal processing
- force feedback
- collaborative virtual environments
- virtual museum