Geometric Thinking and Learning Through Educational Video Gaming in Learners with Visual Disabilities.
Natalia VidalJaime SánchezPublished in: HCI (8) (2022)
Keyphrases
- learning process
- learning community
- digital games
- formal education
- learning systems
- educational tools
- serious games
- educational experiences
- learning algorithm
- educational games
- learning companion
- ubiquitous learning
- learning scenarios
- educational systems
- meta cognitive
- educational software
- thinking skills
- lifelong learning
- multimedia
- game based learning
- learning experience
- online learning
- learning environment
- e learning
- educational environment
- learning processes
- learning sciences
- social learning
- secondary school
- critical thinking
- learning content
- teaching learning
- computer games
- digital game based learning