Virtual Reality as an E-Learning tool in the student-centered vehicle development project "proTRon".
Lucas KüntzerMichael HoffmannGeorg RockPublished in: DeLFI (2019)
Keyphrases
- virtual reality
- collaborative virtual environments
- e learning
- virtual training
- virtual reality technology
- virtual environment
- teaching learning
- interactive virtual
- student centered
- computer graphics
- virtual reality environments
- three dimensional
- virtual world
- virtual humans
- digital museum
- case study
- knowledge management
- software engineering
- learning environment
- engineering education
- signal processing
- development process
- hybrid learning
- project based learning
- multimedia
- machine learning