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Evaluation of affective embodied agents in an information literacy game.

Yanru GuoDion Hoe-Lian Goh
Published in: Comput. Educ. (2016)
Keyphrases
  • embodied agents
  • information literacy
  • three dimensional
  • higher education
  • learning algorithm
  • user interface
  • dynamic environments
  • virtual world
  • computer games
  • lifelong learning