PokAR: Facilitating Poker Play Through Augmented Reality.
Adam GambaAndrés Monroy-HernándezPublished in: CoRR (2023)
Keyphrases
- augmented reality
- imperfect information
- virtual reality
- markerless
- mixed reality
- virtual objects
- mobile augmented reality
- human computer interaction
- multi user
- promising experimental results demonstrate
- real scenes
- user interface
- camera tracking
- head mounted display
- real environment
- game playing
- molecular structures
- tangible interaction
- vision system
- learning games
- human players
- live video
- computer vision
- real time