IT-REX - A Vision for a Gamified e-Learning Platform for the First Semesters of Computer Science Courses.
Sandro SpethSteffen BeckerUwe BreitenbücherPhilipp FuchsNiklas MeißnerAnna RieschDaniel WetzelPublished in: SEUH (2022)
Keyphrases
- computer science courses
- e learning
- real time
- learning outcomes
- life long
- computer vision
- learning environment
- vision system
- learning experience
- learning objects
- higher education
- distance education
- pervasive learning
- information systems
- computer assisted learning
- image processing
- learning resources
- content management
- effective learning
- learning content
- pilot testing
- learning technologies
- learning management systems
- learning process
- multimedia
- learning activities
- visual perception
- active vision
- online learning
- visual field
- knowledge management
- computational vision
- adaptive e learning
- introductory computer science
- metadata
- search engine
- databases