Enhancing Motivation in a Mobile Participatory Sensing Project through Gaming.
Kyungsik HanEric A. GrahamDylan VassalloDeborah EstrinPublished in: SocialCom/PASSAT (2011)
Keyphrases
- participatory design
- mobile devices
- case study
- collaborative design
- mobile phone
- real time
- project management
- computer games
- sensor networks
- lessons learned
- mobile applications
- software projects
- mobile computing
- mobile games
- user experience
- data collection
- learning community
- location aware
- collaborative learning
- public participation