Skeuomorphic, flat or material design: requirements for designing mobile planning applications for students with autism spectrum disorder.
Suleman ShahidJip ter VoortMaarten SomersInti MansourPublished in: MobileHCI Adjunct (2016)
Keyphrases
- design requirements
- mobile learning
- mobile technologies
- learning activities
- learning environment
- learning experience
- autism spectrum disorder
- higher education
- student learning
- mobile phone
- mobile devices
- e learning
- learning outcomes
- learning process
- qualitative analysis
- collaborative learning
- design process
- distance education
- learning styles
- artificial intelligence
- learning scenarios
- online learning
- medical images
- learning tools