The WalkAbout framework for contextual learning through mobile serious games.
Fernando L. AlmeidaHiram BolaertShane DowdallJustino LourençoPiotr MilczarskiPublished in: Educ. Inf. Technol. (2015)
Keyphrases
- serious games
- design principles
- learning algorithm
- mobile devices
- intelligent tutoring
- mobile learning
- online learning
- contextual information
- video games
- game development
- learning process
- virtual environment
- software architecture
- computer games
- digital games
- mobile technologies
- educational tools
- learning processes
- context aware
- distributed systems
- open source
- reinforcement learning
- case study
- social networks