Learning game innovations in immersive game environments: a factor analytic study of students' learning inventory in virtual reality.
Kung Wong LauPublished in: Virtual Real. (2023)
Keyphrases
- virtual reality
- students learning
- virtual world
- game based learning
- virtual environment
- english vocabulary
- learning platform
- serious games
- virtual space
- video games
- game play
- student learning
- educational games
- virtual reality environments
- grade students
- game design
- three dimensional
- computer graphics
- learning algorithm
- computer games
- activity theory
- online learning
- virtual learning environments
- game playing
- undergraduate students
- reinforcement learning
- learning environment
- science education
- mobile learning
- learning outcomes
- language learning
- learning processes
- high school students
- elementary school
- learning activities
- mixed reality
- hong kong
- learning process
- design principles