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Digital gaming audiences: Awareness, without closeness.

Evan R. WattsKevin KobanNicholas David Bowman
Published in: Entertain. Comput. (2021)
Keyphrases
  • information systems
  • video games
  • digital media
  • decision making
  • multiscale
  • educational games
  • knowledge base
  • artificial neural networks
  • learning process
  • mobile phone
  • digital forensics
  • role playing game