Co-Generation of Game Levels and Game-Playing Agents.
Aaron DharnaJulian TogeliusLisa B. SorosPublished in: AIIDE (2020)
Keyphrases
- game playing
- opponent modeling
- multi player
- game players
- game tree search
- general game playing
- imperfect information
- video games
- human players
- tic tac toe
- multi agent
- multi agent systems
- temporal difference learning
- multiagent systems
- autonomous agents
- game tree
- game play
- software agents
- computer games
- world class
- game based learning
- board game
- adventure game
- cooperative
- online game
- multimedia
- coalition formation
- trust model
- reinforcement learning