Framework and Application of Live Video Streaming as a Virtual Reality Gaming Technology: A Study of Function and Performance.
Zhengyu WangYousuf Al-ShorjiCevin ZhangPublished in: ISAGA (2019)
Keyphrases
- virtual reality
- virtual environment
- video streaming
- virtual reality technology
- three dimensional
- augmented reality
- key technologies
- virtual world
- computer graphics
- real time
- virtual museum
- virtual reality environments
- interactive virtual
- collaborative virtual environments
- modeling method
- video quality
- video streams