Edge-Assisted Rendering of 360° Videos Streamed to Head-Mounted Virtual Reality.
Wen-Chih LoChih-Yuan HuangCheng-Hsin HsuPublished in: ISM (2018)
Keyphrases
- virtual reality
- head mounted
- augmented reality
- computer graphics
- photorealistic
- virtual environment
- eye tracking
- eye tracker
- three dimensional
- video sequences
- computer vision
- virtual reality technology
- virtual world
- image processing
- gaze tracking
- virtual museum
- virtual humans
- key frames
- video content
- gaze estimation
- interactive virtual
- head movements
- video surveillance
- d scene
- real time
- virtual training
- visual attention
- eye movements
- virtual reality environments
- tangible user interface