TEAM-IT : Location-Based Gaming in Real and Virtual Environments.
Spencer FrazierAlex NewnanRajiv T. MaheswaranYu-Han ChangFotos FrangoudesPublished in: AIIDE (2012)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- virtual space
- multi user
- real environment
- physical environment
- serious games
- computer graphics
- learning processes
- virtual objects
- interaction model
- virtual humans
- mobile devices
- collision detection
- information systems
- virtual training
- physical space
- role play
- real time
- virtual learning environments
- augmented reality
- computer vision
- real world