Taking Neuropsychological Test to the Next Level: Commercial Virtual Reality Video Games for the Assessment of Executive Functions.
Federica PallaviciniAlessandro PepeMaria Eleonora MinissiPublished in: HCI (8) (2019)
Keyphrases
- virtual reality
- video games
- commercial games
- virtual environment
- learning experience
- three dimensional
- computer graphics
- computer games
- game design
- game play
- virtual world
- augmented reality
- computer animation
- photorealistic
- virtual humans
- game playing
- virtual reality environments
- educational games
- virtual museum
- computer interface
- virtual reality technology
- multi sensory
- interactive virtual
- learning tools
- signal processing
- quest atlantis
- tangible user interface
- virtual training
- visual data mining
- virtual laboratory
- serious games
- pattern recognition