Wireless Computer Games and Applications in the Medical Education Curriculum: Adventures in Pedagogy.
Juanita I. FernandoNicolette PetersPublished in: eHealth (2011)
Keyphrases
- computer games
- medical education
- e learning
- school education
- digital libraries
- early childhood
- personal digital assistants
- wireless networks
- wireless communication
- medical imaging
- video games
- problem based learning
- game play
- game design
- mobile devices
- games based learning
- high school
- educational games
- commercial games
- case study
- collaborative learning
- learning process
- game ai
- professional development
- patient records
- instructional design
- higher education
- project based learning
- technology integration
- cooperative learning
- distance education
- learning technologies
- learning environment
- image processing