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Geometric Searching in Walkthrough Animations with Weak Spanners in Real Time.
Matthias Fischer
Tamás Lukovszki
Martin Ziegler
Published in:
ESA (1998)
Keyphrases
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real time
computer graphics
real time rendering
control system
vision system
social networks
high order
machine learning
computer vision
image processing
multimedia
data structure
expert systems
general purpose
low cost