Semi-Automated Dialogue Act Classification for Situated Social Agents in Games.
Jeff OrkinDeb K. RoyPublished in: AGS (2010)
Keyphrases
- semi automated
- game theoretic
- multi agent
- nash equilibria
- multi agent systems
- feature selection
- agent based simulation
- fully automated
- classification accuracy
- learning agents
- support vector machine
- multiagent systems
- machine learning
- support vector
- bounded rationality
- autonomous agents
- coalitional games
- social behavior
- software agents
- game theory
- incomplete information
- social networks
- artificial societies
- computer games
- decision trees
- social interaction
- intelligent agents
- dynamic environments
- text classification
- social media
- cooperative
- training set
- multi agent decision making
- serious games
- minority game
- mixed strategy
- personality traits
- spoken dialogue systems
- agent interactions
- video games
- virtual communities