Haptic Expressions of Stress During an Interactive Game.
Yoren GaffaryJean-Claude MartinMehdi AmmiPublished in: EuroHaptics (1) (2014)
Keyphrases
- virtual reality
- high fidelity
- computer games
- game theory
- realistic rendering
- virtual characters
- interactive storytelling
- facial expressions
- computer graphics
- educational games
- game design
- game play
- mobile games
- direct manipulation
- game playing
- nash equilibrium
- virtual environment
- user interface
- natural language
- optimal strategy
- neural network
- virtual space
- role play
- face recognition