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The Three Pillars of Virtual Reality? Investigating the Roles of Immersion, Presence, and Interactivity.
Joschka Mütterlein
Published in:
HICSS (2018)
Keyphrases
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virtual reality
virtual environment
computer graphics
virtual world
augmented reality
three dimensional
photorealistic
computer animation
virtual humans
virtual museum
virtual reality technology
virtual laboratory
virtual space
human computer interaction
real time
visual data mining
virtual training