A Discussion on User Experience of Virtual Reality Simulators vs. Head Mounted Displays.
Silviu BerzescuMarius TataruSilviu VertDiana AndonePublished in: RoCHI (2022)
Keyphrases
- user experience
- virtual reality
- virtual environment
- user interaction
- user behavior
- computer graphics
- virtual humans
- end users
- augmented reality
- photorealistic
- three dimensional
- user studies
- user interface
- virtual world
- mobile applications
- computer animation
- interactive virtual
- virtual museum
- virtual training
- multi sensory
- virtual reality technology
- artificial intelligence
- tangible user interface
- visual data mining
- online advertising
- collaborative virtual environments
- virtual space
- multi user
- pattern recognition