Citizen Science, Gamification, and Virtual Reality for Cognitive Research.
Jana JareckiJacob Friis ShersonJuho HamariJulia Ayumi BoppJulian JareckiLibby HeaneySharon T. SteinemannPinja HaikkaCarsten BergenholtzPublished in: CogSci (2017)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- computer graphics
- computer animation
- augmented reality
- virtual museum
- three dimensional
- interactive virtual
- user experience
- photorealistic
- serious games
- virtual world
- collaborative virtual environments
- visual data mining
- computer vision
- game design
- virtual laboratory
- virtual space
- virtual training
- virtual reality technology
- machine learning
- data mining
- force feedback