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Entertainment feature of a game using skin conductance response.
Shigeru Sakurazawa
Naofumi Yoshida
Nagisa Munekata
Published in:
Advances in Computer Entertainment Technology (2004)
Keyphrases
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computer games
video games
game play
mobile games
image features
multimedia
game theory
artificial intelligence
neural network
game design
data sets
feature vectors
feature set
learning experience
learning algorithm
game playing
optimal strategy
online game
nash equilibria
imperfect information