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Robotic Process Automation for the Gaming Industry.
Ciprian Paduraru
Adelina-Nicoleta Staicu
Alin Stefanescu
Published in:
ICSOFT (2023)
Keyphrases
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process automation
software evolution
real time
service oriented architecture
mobile robot
robotic systems
computer games
object manipulation
world wide
real world
cooperative
educational games
databases
object oriented
video games
relational databases
reverse engineering
database systems
case study