The Effects of Immersion and Interactivity on College Students' Acceptance of a Novel VR-Supported Educational Technology for Mental Rotation.
Chen-Wei ChangJun HeoShih-Ching YehHui-Ya HanMengtong LiPublished in: IEEE Access (2018)
Keyphrases
- educational technology
- college students
- attitudes toward
- virtual reality
- virtual environment
- dependent variables
- statistically significant
- high school
- student achievement
- cognitive style
- virtual world
- computer technology
- computer assisted language learning
- learning technologies
- learning strategies
- professional development
- blended learning
- thinking skills
- computer networking
- learning community
- e learning
- machine learning
- post test
- learning resources