IoT-driven augmented reality and virtual reality systems in neurological sciences.
Mehar SahuRohan GuptaRashmi K. AmbastaPravir KumarPublished in: Internet Things (2024)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- computer graphics
- virtual objects
- virtual world
- mixed reality
- virtual reality environments
- computer animation
- markerless
- tangible user interface
- multi user
- real scenes
- virtual museum
- photorealistic
- three dimensional
- live video
- head mounted display
- interactive virtual
- real environment
- real objects
- virtual space
- virtual training
- expert systems