Optimising multistatic sensor locations using path planning and game theory.
Christopher StrodePublished in: CISDA (2011)
Keyphrases
- game theory
- path planning
- mobile robot
- game theoretic
- path planning algorithm
- collision avoidance
- multi agent systems
- dynamic environments
- nash equilibrium
- cooperative
- multi robot
- indoor environments
- path finding
- motion planning
- obstacle avoidance
- multi agent learning
- fictitious play
- potential field
- cooperative game theory
- multiple robots
- dynamic and uncertain environments
- nash equilibria
- autonomous vehicles
- ground vehicles
- resource allocation
- optimal path
- path planner
- unmanned aerial vehicles
- statistical physics
- degrees of freedom
- autonomous navigation
- robot path planning
- mechanism design
- multi sensor
- aerial vehicles
- collision free
- solution concepts
- evolutionary algorithm