Immersive Virtual Reality Simulation as a Tool for Aging and Driving Research.
Christopher R. BennettRichard R. CoreyUro GiudiceNicholas A. GiudicePublished in: HCI (25) (2016)
Keyphrases
- virtual reality
- virtual reality technology
- virtual humans
- virtual environment
- virtual training
- computer graphics
- three dimensional
- augmented reality
- virtual world
- interactive virtual
- collaborative virtual environments
- computer generated forces
- photorealistic
- virtual museum
- computer animation
- simulation model
- virtual laboratory
- multi sensory
- virtual space
- virtual reality environments
- tangible user interface
- haptic interaction
- mathematical model
- haptic device
- simulation environment
- pattern recognition