An Experience-Based Approach to Simulate Virtual Crowd Behaviors Under the Influence of Alcohol.
Vinícius Jurinic CassolCliceres Mack Dal BiancoAlexandre CarvalhoJovani BrasilMaristela MonteiroSoraia Raupp MussePublished in: IVA (2015)
Keyphrases
- crowd simulation
- personality traits
- virtual environment
- virtual reality
- pedestrian dynamics
- crowd behavior
- virtual characters
- virtual world
- mixed reality
- immersive environments
- main factors
- social influence
- prior studies
- human behavior
- data mining
- neural network
- contextual factors
- user experience
- image sequences
- three dimensional
- genetic algorithm
- information retrieval