Using Open Data to Create Smart Auditory based Pervasive Game Environments.
Panote SiriarayaTakumi KiriuYukiko KawaiShinsuke NakajimaPublished in: CHI PLAY (Companion) (2018)
Keyphrases
- open data
- smart environments
- home environments
- linked data
- open government data
- world wide
- computing environments
- smart spaces
- intelligent environments
- ambient intelligence
- interactive narrative
- design choices
- computer games
- game theory
- optimal strategy
- context aware
- governmental organizations
- educational games
- data sets
- digital libraries
- database systems
- knowledge management
- knowledge representation
- end users