Mobile visual computing in C++ on Android.
Yun-Ta TsaiOrazio GalloDavid PajakKari PulliPublished in: SIGGRAPH Studio Talks (2013)
Keyphrases
- mobile devices
- mobile applications
- smart phones
- location aware
- mobile phone
- mobile learning
- visual information
- visual perception
- mobile apps
- mobile platform
- m learning
- computing environments
- handheld devices
- mobile platforms
- wearable devices
- android application
- mobile technologies
- mobile computing
- computer vision
- visual features
- high level