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Procedural Level Generation with Difficulty Level Estimation for Puzzle Games.

Lukasz SpierewkaRafal SzrajberDominik Szajerman
Published in: ICCS (5) (2021)
Keyphrases
  • levels of abstraction
  • artificial intelligence
  • higher level
  • real time
  • data mining
  • machine learning
  • similarity measure
  • mobile robot
  • parameter estimation