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Understanding the Capabilities of the HoloLens 1 and 2 in a Mixed Reality Environment for Direct Volume Rendering with a Ray-casting Algorithm.
Hoijoon Jung
Younhyun Jung
Jinman Kim
Published in:
VR Workshops (2022)
Keyphrases
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ray casting
mixed reality
real time
times faster
volume data
direct volume rendering
general purpose
intelligent environments
gpu implementation