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Understanding the Capabilities of the HoloLens 1 and 2 in a Mixed Reality Environment for Direct Volume Rendering with a Ray-casting Algorithm.

Hoijoon JungYounhyun JungJinman Kim
Published in: VR Workshops (2022)
Keyphrases
  • ray casting
  • mixed reality
  • real time
  • times faster
  • volume data
  • direct volume rendering
  • general purpose
  • intelligent environments
  • gpu implementation